/external/mesa3d/src/mesa/main/ |
renderbuffer.h | 34 struct gl_renderbuffer; 37 _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); 39 extern struct gl_renderbuffer * 43 _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb); 47 gl_buffer_index bufferName, struct gl_renderbuffer *rb); 54 _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, 55 struct gl_renderbuffer *rb); 58 _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, 59 struct gl_renderbuffer *rb)
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renderbuffer.c | 36 * Initialize the fields of a gl_renderbuffer to default values. 39 _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) 61 * Allocate a new gl_renderbuffer object. This can be used for user-created 64 struct gl_renderbuffer * 67 struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); 78 * Drivers which subclass gl_renderbuffer should probably implement their 83 _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb) 96 gl_buffer_index bufferName, struct gl_renderbuffer *rb) 146 _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.h | 34 struct gl_renderbuffer; 37 extern struct gl_renderbuffer * 42 struct gl_renderbuffer *rb, 50 struct gl_renderbuffer *rb); 53 _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
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s_blend.h | 34 struct gl_renderbuffer; 38 _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
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s_logic.h | 33 struct gl_renderbuffer; 36 _swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
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s_masking.h | 34 struct gl_renderbuffer; 38 _swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
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s_texrender.c | 19 delete_texture_wrapper(struct gl_context *ctx, struct gl_renderbuffer *rb) 34 struct gl_renderbuffer *rb; 46 /* init base gl_renderbuffer fields */ 64 struct gl_renderbuffer *rb = att->Renderbuffer; 92 /* Set the gl_renderbuffer::Buffer field so that mapping the buffer
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s_renderbuffer.c | 45 * This is a software fallback for the gl_renderbuffer->AllocStorage 56 soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, 166 * Called via gl_renderbuffer::Delete() 169 soft_renderbuffer_delete(struct gl_context *ctx, struct gl_renderbuffer *rb) 181 struct gl_renderbuffer *rb, 207 struct gl_renderbuffer *rb) 219 struct gl_renderbuffer * 257 struct gl_renderbuffer *rb; 298 struct gl_renderbuffer *rb; 343 struct gl_renderbuffer *rb [all...] |
s_depth.h | 34 struct gl_renderbuffer; 48 _swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer]) 242 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); 243 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height); 244 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, &pixelFormat.redBits); 245 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_GREEN_SIZE, &pixelFormat.greenBits); 246 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_BLUE_SIZE, &pixelFormat.blueBits); 247 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &pixelFormat.alphaBits); 252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer); 253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height) [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) 85 nouveau_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, 105 nouveau_renderbuffer_del(struct gl_context *ctx, struct gl_renderbuffer *rb) 113 static struct gl_renderbuffer * 116 struct gl_renderbuffer *rb; 118 rb = (struct gl_renderbuffer *) 133 struct gl_renderbuffer *rb, 168 struct gl_renderbuffer *rb) 173 nouveau_renderbuffer_dri_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, 186 struct gl_renderbuffer * [all...] |
nouveau_fbo.h | 42 struct gl_renderbuffer base; 50 struct gl_renderbuffer *
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/external/deqp/modules/gles2/functional/ |
es2fRboStateQueryTests.cpp | 69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); 98 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); 118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h); 142 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 159 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1); 194 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1); 237 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID) [all...] |
es2fNegativeBufferApiTests.cpp | 226 glBindFramebuffer(GL_RENDERBUFFER, 0); 232 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); 244 glCheckFramebufferStatus(GL_RENDERBUFFER); 285 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 290 glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0); 294 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER."); 295 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 298 glBindRenderbuffer(GL_RENDERBUFFER, 0); 302 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); 308 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRboStateQueryTests.cpp | 69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); 110 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); 119 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); 139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); 158 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 175 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 191 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128); 213 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 257 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128) [all...] |
es3fFboStateQueryTests.cpp | 257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); 261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 264 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); 267 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); 435 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 440 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID) [all...] |
es3fNegativeBufferApiTests.cpp | 277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 278 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); 279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 302 glBindRenderbuffer (GL_RENDERBUFFER, 0); [all...] |
es3fFboStencilbufferTests.cpp | 81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y()); 86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); 87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y()); 92 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 93 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); 95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); 175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); 180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo) [all...] |
es3fFboDepthbufferTests.cpp | 88 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 89 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); 91 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); 92 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_width, m_height); 95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 96 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRbo); 178 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 179 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); 187 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 264 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo) [all...] |
/external/skia/experimental/iOSSampleApp/ |
SkSampleUIView.mm | 286 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 287 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fGL.fRenderbuffer); 289 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 290 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fGL.fStencilbuffer); 342 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 343 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer]; 345 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &fGL.fWidth); 346 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &fGL.fHeight); 348 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 349 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight) [all...] |
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 208 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); 211 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, colorFormat, width, height); 213 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); 215 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); 224 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); 227 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, height); 229 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); 231 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); 239 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer); 244 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer) [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_fbo.h | 46 * Intel renderbuffer, derived from gl_renderbuffer. 79 * gl_renderbuffer is a base class which we subclass. The Class field 86 * Return a gl_renderbuffer ptr casted to intel_renderbuffer. 91 intel_renderbuffer(struct gl_renderbuffer *rb) 114 struct gl_renderbuffer *rb; 138 struct gl_renderbuffer* 145 struct gl_renderbuffer *rb,
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.h | 48 struct gl_renderbuffer Base; 67 st_renderbuffer(struct gl_renderbuffer *rb) 73 extern struct gl_renderbuffer *
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/frameworks/rs/driver/ |
rsdFrameBufferObj.cpp | 82 GL_RENDERBUFFER, mDepthTarget->renderTargetID); 86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); 100 GL_RENDERBUFFER, mColorTargets[i]->renderTargetID); 105 GL_RENDERBUFFER, 0);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 277 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); 278 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); 279 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 301 ctx.glBindRenderbuffer (GL_RENDERBUFFER, 0); [all...] |