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  /external/libvncserver/x11vnc/misc/enhanced_tightvnc_viewer/
ssvnc.desktop 3 # appear in desktop menus (once they are updated; e.g. update-menus command).
  /frameworks/base/core/java/android/view/
SubMenu.java 24 * Subclass of {@link Menu} for sub menus.
26 * Sub menus do not support item icons, or nested sub menus.
30 * <p>For information about creating menus, read the
31 * <a href="{@docRoot}guide/topics/ui/menus.html">Menus</a> developer guide.</p>
ContextMenu.java 26 * Extension of {@link Menu} for context menus providing functionality to modify
29 * Context menus do not support item shortcuts and item icons.
37 * <p>For information about creating menus, read the
38 * <a href="{@docRoot}guide/topics/ui/menus.html">Menus</a> developer guide.</p>
  /packages/apps/Dialer/
proguard.flags 1 # Xml files containing onClick (menus and layouts) require that proguard not
  /development/samples/Support4Demos/src/com/example/android/supportv4/app/
FragmentNestingTabsSupport.java 36 mTabHost.addTab(mTabHost.newTabSpec("menus").setIndicator("Menus"),
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
ActionBarHandler.java 45 List<String> menus = new ArrayList<String>(); local
46 Iterables.addAll(menus, Splitter.on(',').trimResults().omitEmptyStrings()
48 return menus;
  /development/samples/ApiDemos/
README.txt 7 - Menus
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowMenuInflater.java 12 * Shadow of {@code MenuInflater} that actually inflates menus into {@code View}s that are functional enough to
  /packages/apps/Contacts/
proguard.flags 5 # Xml files containing onClick (menus and layouts) require that proguard not
  /packages/apps/Dialer/tests/
proguard.flags 5 # Xml files containing onClick (menus and layouts) require that proguard not
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
menu_design.jd 21 <a href="{@docRoot}guide/topics/ui/menus.html">Menus</a>.</p>
55 <li><a href=#tour_of_the_menus>Tour of the Menus</a>
59 <li style="padding-top: 4px;"><a href=#comparison_of_options_and_context_menus>Comparison of Options &amp; Context Menus</a></li>
94 application or other applications. Menus are useful for freeing screen space,
100 The Android system provides two types of menus you can use to provide
115 All but the simplest applications have menus. The system automatically
116 lays the menus out and provides standard ways for users to access them.
118 functionality across all applications. All menus are panels that "float"
125 Let's start out with a quick tour of the menus
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/
Bindings.py 4 subclasses): the menus are created there based on the menu_specs (class)
5 variable, and menus not created are silently skipped in the code here. This
86 # the menus a little to make them conform better to the HIG.
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/
Bindings.py 4 subclasses): the menus are created there based on the menu_specs (class)
5 variable, and menus not created are silently skipped in the code here. This
86 # the menus a little to make them conform better to the HIG.
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/
FrameworkActionBar.java 176 ArrayList<MenuItemImpl> menus = mActionBar.getMenuBuilder().getNonActionItems(); local
179 throw new RuntimeException("Failed to create a Presenter for Action Bar Menus.");
182 menus != null) {
183 final int count = menus.size();
185 needed = !menus.get(0).isActionViewExpanded();
195 // Menus don't tend to be long, so this is more sane than it looks.
  /development/samples/Home/res/values/
strings.xml 22 <!-- Home Menus -->
  /device/google/accessory/demokit/
make-download.sh 31 # so that it shows up in the Arduino IDE menus:
  /external/clang/tools/clang-format/
clang-format-bbedit.applescript 6 -- Menus & Shortcuts.
  /external/clang/tools/clang-format-vs/ClangFormat/
ClangFormat.vsct 20 <!--This header contains the command ids for the menus provided by the shell. -->
26 <!--The Commands section is where we the commands, menus and menu groups are defined.
29 <!-- Inside this section we have different sub-sections: one for the menus, another
39 other menus or buttons (commands); from a visual point of view you can see the
  /external/skia/experimental/iOSSampleApp/Shared/
SkOptionsTableViewController.h 31 - (void)registerMenus:(const SkTDArray<SkOSMenu*>*)menus;
  /external/skia/src/views/mac/
SkOptionsTableView.h 28 - (void)registerMenus:(const SkTDArray<SkOSMenu*>*)menus;
  /frameworks/opt/photoviewer/src/com/android/ex/photo/
ActionBarInterface.java 20 * menus are visible.
  /frameworks/support/v4/java/android/support/v4/internal/view/
SupportSubMenu.java 20 * Subclass of {@link SupportMenu} for sub menus.
  /development/samples/ApiDemos/src/com/example/android/apis/app/
FragmentNestingTabs.java 43 .setText("Menus")
45 this, "menus", FragmentMenuFragment.class)));
  /development/samples/ApiDemos/res/layout/
game.xml 32 states where the system UI is shown (such as in menus) should go here. -->
  /external/chromium-trace/trace-viewer/third_party/Paste/docs/web/
style.css 76 /* If I ever do menus that show the "current" page, that would be

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