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  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 765 deUint32 metaballsTex = 1;
768 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64);
787 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex);
866 deUint32 metaballsTex = 1;
868 createMetaballsTex2D(context, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64);
881 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
953 deUint32 metaballsTex = 1;
955 createMetaballsTex2D(context, metaballsTex, GL_RGBA, GL_UNSIGNED_BYTE, 64, 64);
964 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
1009 deUint32 metaballsTex = 2
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  /external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp 542 deUint32 metaballsTex = 1;
551 createMetaballsTex2D(context, metaballsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height);
581 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
628 deUint32 metaballsTex = 2;
635 createMetaballsTex2D(context, metaballsTex, GL_RGBA, GL_UNSIGNED_BYTE, 64, 64);
690 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
869 deUint32 metaballsTex = 5;
871 createMetaballsTex2D(context, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64);
933 context.bindTexture(GL_TEXTURE_2D, metaballsTex);
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