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  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_sampler_state.c 52 sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
57 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
61 sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
65 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
69 sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
73 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
82 sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
175 if (sampler->ss0.min_filter != BRW_MAPFILTER_NEAREST)
brw_wm_sampler_state.c 177 sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
182 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
186 sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
190 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
194 sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
198 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
208 sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
238 sampler->ss0.min_filter != sampler->ss0.mag_filter)
321 if (sampler->ss0.min_filter != BRW_MAPFILTER_NEAREST)
brw_structs.h 638 GLuint min_filter:3; member in struct:brw_sampler_state::__anon16960
687 GLuint min_filter:3; member in struct:gen7_sampler_state::__anon16964
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gen6_blorp.cpp 516 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
    [all...]
gen7_blorp.cpp 236 sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
  /frameworks/native/opengl/libagl/
TextureObjectManager.cpp 50 min_filter = GL_LINEAR;
63 min_filter = old->min_filter;
TextureObjectManager.h 77 GLenum min_filter; member in class:android::EGLTextureObject
primitives.cpp 733 const GLenum min_filter = c->textures.tmu[i].texture->min_filter; local
734 if (ggl_unlikely(min_filter >= GL_NEAREST_MIPMAP_NEAREST)) {
790 const GLenum min_filter = c->textures.tmu[i].texture->min_filter; local
791 if (ggl_unlikely(min_filter >= GL_NEAREST_MIPMAP_NEAREST)) {
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texture.cpp 90 GGL_TEXTURE_MIN_FILTER, u.texture->min_filter);
665 textureObject->min_filter = param;
789 GGL_TEXTURE_MIN_FILTER, u.texture->min_filter);
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  /system/core/libpixelflinger/
picker.cpp 152 if (tx.min_filter == GGL_LINEAR) {
buffer.cpp 51 t.min_filter = GGL_NEAREST;
pixelflinger.cpp 420 what = &c->activeTMU->min_filter;
426 what = &c->activeTMU->min_filter;
scanline.cpp 741 tx.min_filter == GGL_NEAREST)
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample_soa.c 997 const unsigned min_filter = bld->static_state->min_img_filter; local
1099 const unsigned min_filter = bld->static_state->min_img_filter; local
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lp_bld_sample_aos.c 1543 const unsigned min_filter = bld->static_state->min_img_filter; local
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  /external/mesa3d/src/gallium/drivers/i915/
i915_state_sampler.c 328 * XXX When min_filter != mag_filter and there's just one mipmap level,
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9mesh.h 499 STDMETHOD(SetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 *texture, D3DTEXTUREFILTERTYPE min_filter,
502 STDMETHOD(GetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 **texture, D3DTEXTUREFILTERTYPE *min_filter,
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  /external/deqp/modules/gles2/functional/
es2fTextureFormatTests.cpp 163 << "\n MIN_FILTER = " << getTextureParameterValueStr(GL_TEXTURE_MIN_FILTER, minFilter)
  /system/core/libpixelflinger/include/private/pixelflinger/
ggl_context.h 417 uint16_t min_filter; member in struct:android::texture_t
  /external/deqp/modules/gles3/functional/
es3fTextureFormatTests.cpp 180 << "\n MIN_FILTER = " << glu::getTextureParameterValueStr(GL_TEXTURE_MIN_FILTER, minFilter)
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  /external/libdrm/intel/
intel_decode.c     [all...]

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