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  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 518 int need_extract = mInfo[component].needed; local
521 need_extract |= ((need_blending ?
523 need_extract |= (mTextureMachine.mask != mTextureMachine.replaced);
524 need_extract |= mInfo[component].smooth;
525 need_extract |= mInfo[component].fog;
526 need_extract |= mDithering;
527 need_extract |= multiTexture;
530 if (need_extract) {
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