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  /external/mesa3d/src/gallium/state_trackers/vega/
arc.c 220 double norm0 = vector_normalize(v0); local
223 return acos(dot / (norm0 * norm1));
  /external/skia/src/core/
SkStroke.cpp 64 static inline bool normals_too_curvy(const SkVector& norm0, SkVector& norm1) {
74 return SkPoint::DotProduct(norm0, norm1) <= kFlatEnoughNormalDotProd;
77 static inline bool normals_too_pinchy(const SkVector& norm0, SkVector& norm1) {
88 SkScalar dot = SkPoint::DotProduct(norm0, norm1);
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  /cts/tests/tests/media/res/raw/
testmp3_3.raw     [all...]

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