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Searched
full:num_entries_
(Results
1 - 2
of
2
) sorted by null
/art/compiler/optimizing/
gvn.cc
43
num_entries_
(0) {
56
num_entries_
(to_copy.
num_entries_
) {
87
++
num_entries_
;
142
bool IsEmpty() const { return
num_entries_
== 0; }
143
size_t GetNumberOfEntries() const { return
num_entries_
; }
194
num_entries_
= 0;
253
// This is estimated as (
num_entries_
* 1.5) and rounded up to nearest pow2.
255
size_t bucket_count = RoundUpToPowerOfTwo(
num_entries_
+ (
num_entries_
>> 1))
291
size_t
num_entries_
;
member in class:art::ValueSet
[
all
...]
builder.cc
83
num_entries_
= table[1];
88
return
num_entries_
;
93
// In a sparse table, we have
num_entries_
keys and
num_entries_
values, in that order.
94
DCHECK_LT(index, 2 * static_cast<size_t>(
num_entries_
));
96
// In a packed table, we have the starting key and
num_entries_
values.
97
DCHECK_LT(index, 1 + static_cast<size_t>(
num_entries_
));
116
// In a sparse table, we have
num_entries_
keys and
num_entries_
values, in that order.
117
return
num_entries_
;
133
uint16_t
num_entries_
;
member in class:art::SwitchTable
[
all
...]
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