shader.c | 53 struct matrix paint_matrix; member in struct:shader 125 &shader->paint_matrix, shader->constants + 8); 408 memcpy(&shader->paint_matrix, mat, sizeof(*mat)); 411 matrix_translate(&shader->paint_matrix, px_center_offset, 413 matrix_scale(&shader->paint_matrix, 1.0f, -1.0f);
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