OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:percentcomplete
(Results
1 - 1
of
1
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HudSystem.java
438
float
percentComplete
= 1.0f;
440
percentComplete
= fadeDelta / mFadeDuration;
446
if (
percentComplete
< 1.0f || !mFadeIn) {
447
float opacityValue =
percentComplete
;
449
opacityValue = 1.0f -
percentComplete
;
463
if (
percentComplete
>= 1.0f && mFadePendingEventType != GameFlowEvent.EVENT_INVALID) {
Completed in 56 milliseconds