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  /external/pdfium/core/src/fxge/dib/
fx_dib_transform.cpp 273 FX_BYTE r_pos_1 = (*src_pos2 * i_resx + *src_pos3 * res_x) >> 8; local
274 return (r_pos_0 * (255 - res_y) + r_pos_1 * res_y) >> 8;
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