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  /frameworks/wilhelm/tests/sandbox/
dual.c 39 printf("realize xaEngineObject\n");
40 xaResult = (*xaEngineObject)->Realize(xaEngineObject, XA_BOOLEAN_FALSE);
56 printf("realize slEngineObject\n");
57 slResult = (*slEngineObject)->Realize(slEngineObject, SL_BOOLEAN_FALSE);
dim.c 43 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
53 // get the dynamic interface management interface for output mix, before realize
60 // realize output mix
61 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
64 // get the dynamic interface management interface for output mix, after realize
xa.c 33 printf("realize\n");
34 result = (*engineObject)->Realize(engineObject, XA_BOOLEAN_FALSE);
47 result = (*outputMixObject)->Realize(outputMixObject, XA_BOOLEAN_FALSE);
108 result = (*playerObject)->Realize(playerObject, XA_BOOLEAN_FALSE);
outputmix.c 34 // realize engine
35 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
74 // realize the output mix
75 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
136 // realize the output mix
137 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
configbq.c 82 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
91 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
141 // realize the player
142 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
multithread.c 59 result = (*myMixObject)->Realize(myMixObject, SL_BOOLEAN_FALSE);
76 result = (*myPlayerObject)->Realize(myPlayerObject, SL_BOOLEAN_FALSE);
115 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
125 result = (*mixObject)->Realize(mixObject, SL_BOOLEAN_FALSE);
urimime.c 44 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
53 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
100 // realize the player
101 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
  /cts/tests/tests/media/libaudiojni/
sl-utils.cpp 106 // realize the engine
107 result = (*engine)->Realize(engine, SL_BOOLEAN_FALSE /* async */);
109 ALOGE("Realize() failed: %s", getSLErrStr(result));
  /external/clang/test/CodeGen/
complex-indirect.c 5 // verify a valid alignment, but we now realize we can use an i16 and let the
  /external/llvm/test/Transforms/InstCombine/
narrow.ll 7 ; operation) allows instcombine to realize the function always returns false.
  /frameworks/wilhelm/tests/listening/
seekTorture.c 42 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
52 result = (*outputmixObject)->Realize(outputmixObject, SL_BOOLEAN_FALSE);
78 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
slesTest_playMuteSolo.cpp 205 /* Realize the Output Mix object in synchronous mode */
206 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
242 /* Realize the player in synchronous mode. */
243 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
244 fprintf(stdout, "URI example: after Realize\n");
272 printf("GetDuration after Realize but before pre-fetch: result=%u, duration=%u\n",
280 printf("GetNumChannels after Realize but before pre-fetch: result=%u, numChannels=%u\n",
325 printf("GetDuration after Realize and after pre-fetch: result=%u, duration=%u\n",
332 printf("GetNumChannels after Realize and after pre-fetch: result=%u, numChannels=%u\n",
401 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE)
    [all...]
  /frameworks/wilhelm/tests/examples/
slesTestPlayFdPath.cpp 91 /* Realize the Output Mix object in synchronous mode */
92 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
134 /* Realize the player in synchronous mode. */
135 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
136 fprintf(stdout, "URI example: after Realize\n");
216 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestBassBoostPath.cpp 96 /* Realize the Output Mix object in synchronous mode */
97 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
149 /* Realize the player in synchronous mode. */
150 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
151 fprintf(stdout, "URI example: after Realize\n");
284 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestEqFdPath.cpp 101 /* Realize the Output Mix object in synchronous mode */
102 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
154 /* Realize the player in synchronous mode. */
155 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
156 fprintf(stdout, "URI example: after Realize\n");
319 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestEqOutputPath.cpp 107 /* Realize the Output Mix object in synchronous mode */
108 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
161 /* Realize the player in synchronous mode. */
162 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
163 fprintf(stdout, "URI example: after Realize\n");
320 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /frameworks/wilhelm/tests/mimeUri/
slesTest_playStates.cpp 90 /* Realize the Output Mix object in synchronous mode */
91 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
127 /* Realize the player in synchronous mode. */
128 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
129 fprintf(stdout, "URI example: after Realize\n");
230 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestPlayUri2.cpp 111 /* Realize the Output Mix object in synchronous mode */
112 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
148 /* Realize the players in synchronous mode. */
149 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150 result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
151 //fprintf(stdout, "URI example: after Realize\n");
275 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /art/test/498-type-propagation/smali/
TypePropagation.smali 24 # we realize it's just null.
  /external/clang/test/CodeGenCXX/Inputs/
debug-info-class-limited.cpp 35 // FIXME: if we were a bit fancier, we could realize that the 'foo' type is only
  /external/selinux/policycoreutils/sepolicy/sepolicy/help/
lockdown_ptrace.txt 6 Most people do not realize that any program they run can examine the memory of any other process run by them. Meaning the computer game you are running on your desktop can watch everything going on in Firefox or a programs like pwsafe or kinit or other program that attempts to hide passwords..
  /frameworks/wilhelm/src/itf/
IObject.c 22 // Called by a worker thread to handle an asynchronous Object.Realize.
33 AsyncHook realize = clazz->mRealize; local
43 if (NULL != realize) {
45 // Note that the mutex is locked on entry to and exit from the realize hook,
47 result = (*realize)(thiz, SL_BOOLEAN_TRUE);
103 // Reject redundant calls to Realize, except on a shared engine
106 // redundant realize on the shared engine is permitted
127 // Engine was destroyed during realize, or insufficient memory
135 AsyncHook realize = clazz->mRealize; local
136 // Note that the mutex is locked on entry to and exit from the realize hook
    [all...]
  /frameworks/wilhelm/src/objects/
CAudioRecorder.c 22 /** \brief Hook called by Object::Realize when an audio recorder is realized */
CMediaPlayer.c 34 // realize player
  /cts/tests/tests/nativemedia/sl/src/
SLObjectCreationTest.cpp 20 * The tests verify the creation and completion of the call to Realize() for the following objects:
95 res = (*engineObj)->Realize(engineObj, SL_BOOLEAN_FALSE);
126 res = (*audioPlayerObj)->Realize(audioPlayerObj, SL_BOOLEAN_FALSE);
182 res = (*outputMixObj)->Realize(outputMixObj, SL_BOOLEAN_FALSE);
304 res = (*audioRecorderObj)->Realize(audioRecorderObj, SL_BOOLEAN_FALSE);
383 // cannot Realize as native test cannot have necessary permission.

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