/frameworks/base/libs/hwui/ |
Texture.cpp | 28 GLenum renderTarget) { 37 mCaches.textureState().bindTexture(renderTarget, id); 40 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); 41 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); 46 GLenum renderTarget) { 55 mCaches.textureState().bindTexture(renderTarget, id); 60 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); 61 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
|
Texture.h | 38 GLenum renderTarget = GL_TEXTURE_2D) { 39 setWrapST(wrap, wrap, bindTexture, force, renderTarget); 43 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 46 GLenum renderTarget = GL_TEXTURE_2D) { 47 setFilterMinMag(filter, filter, bindTexture, force, renderTarget); 51 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
|
DeferredLayerUpdater.cpp | 110 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget(); 112 LOG_ALWAYS_FATAL_IF(renderTarget != GL_TEXTURE_2D && renderTarget != GL_TEXTURE_EXTERNAL_OES, 114 renderTarget, GL_TEXTURE_2D, GL_TEXTURE_EXTERNAL_OES); 116 !mBlend, forceFilter, renderTarget, transform);
|
Layer.h | 212 return renderTarget; 215 inline void setRenderTarget(GLenum renderTarget) { 216 this->renderTarget = renderTarget; 220 texture.setWrap(wrap, bindTexture, force, renderTarget); 224 texture.setFilter(filter, bindTexture, force, renderTarget); 389 GLenum renderTarget = GL_TEXTURE_2D;
|
/external/skia/src/gpu/ |
GrCommandBuilder.cpp | 24 GrRenderTarget* renderTarget) { 25 SkASSERT(renderTarget); 32 r.setLTRB(0, 0, renderTarget->width(), renderTarget->height()); 35 Clear* clr = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), Clear, (renderTarget)); 45 GrRenderTarget* renderTarget) { 46 SkASSERT(renderTarget); 50 (renderTarget)); 56 GrTargetCommands::Cmd* GrCommandBuilder::recordDiscard(GrRenderTarget* renderTarget) { 57 SkASSERT(renderTarget); [all...] |
GrRenderTargetPriv.h | 32 explicit GrRenderTargetPriv(GrRenderTarget* renderTarget) : fRenderTarget(renderTarget) {}
|
GrGpu.cpp | 55 static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { 60 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; 210 GrRenderTarget* renderTarget) { 211 SkASSERT(renderTarget); 213 this->onClear(renderTarget, rect, color, canIgnoreRect); 218 GrRenderTarget* renderTarget) { 219 SkASSERT(renderTarget); 221 this->onClearStencilClip(renderTarget, rect, insideClip);
|
GrInOrderDrawBuffer.cpp | 78 bool canIgnoreRect, GrRenderTarget* renderTarget) { 79 GrTargetCommands::Cmd* cmd = fCommands->recordClear(rect, color, canIgnoreRect, renderTarget); 85 GrRenderTarget* renderTarget) { 86 GrTargetCommands::Cmd* cmd = fCommands->recordClearStencilClip(rect, insideClip, renderTarget); 90 void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) { 95 GrTargetCommands::Cmd* cmd = fCommands->recordDiscard(renderTarget);
|
GrTargetCommands.cpp | 99 gpu->discard(this->renderTarget()); 101 gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget()); 106 gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget());
|
/external/deqp/modules/glshared/ |
glsShaderPerformanceCase.cpp | 118 static void logRenderTargetInfo (TestLog& log, const tcu::RenderTarget& renderTarget) 120 log << TestLog::Section("RenderTarget", "Render target") 121 << TestLog::Message << "size: " << renderTarget.getWidth() << "x" << renderTarget.getHeight() << TestLog::EndMessage 123 << " R" << renderTarget.getPixelFormat().redBits 124 << " G" << renderTarget.getPixelFormat().greenBits 125 << " B" << renderTarget.getPixelFormat().blueBits 126 << " A" << renderTarget.getPixelFormat().alphaBits 127 << " D" << renderTarget.getDepthBits( [all...] |
/external/pdfium/core/src/fxge/win32/ |
dwrite_int.h | 44 FX_BOOL DwCreateRenderingTarget(CFX_DIBitmap* pSrc, void** renderTarget); 45 void DwDeleteRenderingTarget(void* renderTarget); 46 FX_BOOL DwRendingString(void* renderTarget, CFX_ClipRgn* pClipRgn, FX_RECT& stringRect, CFX_AffineMatrix* pMatrix,
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
RenderTarget.java | 38 public final class RenderTarget { 52 /** Stores the RenderTarget that is focused on the current thread. */ 53 private static ThreadLocal<RenderTarget> mCurrentTarget = new ThreadLocal<RenderTarget>(); 86 public static RenderTarget newTarget(int width, int height) { 92 RenderTarget result = new RenderTarget(eglDisplay, eglContext, eglSurface, 0, true, true); 97 public static RenderTarget currentTarget() { 103 public RenderTarget forTexture(TextureSource texture, int width, int height) { 115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false) [all...] |
FrameImage2D.java | 40 * Access frame's data using a RenderTarget. 44 * @return The RenderTarget instance holding the Frame's data. 46 public RenderTarget lockRenderTarget() { 47 return (RenderTarget)mBackingStore.lockData(MODE_WRITE, BackingStore.ACCESS_RENDERTARGET); 146 ImageShader idShader = RenderTarget.currentTarget().getIdentityShader();
|
/external/deqp/framework/referencerenderer/ |
rrRenderer.hpp | 36 class RenderTarget 44 RenderTarget (const MultisamplePixelBufferAccess& colorMultisampleBuffer, 110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_) 112 , renderTarget (renderTarget_) 121 const RenderTarget& renderTarget;
|
/external/deqp/framework/common/ |
tcuRenderTarget.cpp | 29 RenderTarget::RenderTarget (void) 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples)
|
tcuRenderTarget.hpp | 35 class RenderTarget 38 RenderTarget (void); 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples); 40 ~RenderTarget (void) {}
|
/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.hh | 92 virtual const RenderTarget& getRenderTarget (void) const { return m_emptyTarget; } 103 tcu::RenderTarget m_emptyTarget; 112 virtual const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 125 tcu::RenderTarget m_renderTarget;
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilClearTests.cpp | 201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 202 int width = renderTarget.getWidth(); 203 int height = renderTarget.getHeight(); 206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 210 (m_testStencil && renderTarget.getStencilBits() == 0)) 229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 230 int width = renderTarget.getWidth() [all...] |
es2fDepthRangeTests.cpp | 144 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 145 const int viewportW = de::min(128, renderTarget.getWidth()); 146 const int viewportH = de::min(128, renderTarget.getHeight()); 147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); 148 const int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); 153 if (renderTarget.getDepthBits() == 0) 293 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 294 const int viewportW = de::min(128, renderTarget.getWidth()) [all...] |
es2fDepthTests.cpp | 125 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 132 int width = deMin32(renderTarget.getWidth(), 128); 133 int height = deMin32(renderTarget.getHeight(), 128); 134 int x = rnd.getInt(0, renderTarget.getWidth() - width); 135 int y = rnd.getInt(0, renderTarget.getHeight() - height); 156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 128 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 135 int width = deMin32(renderTarget.getWidth(), 128); 136 int height = deMin32(renderTarget.getHeight(), 128); 137 int x = rnd.getInt(0, renderTarget.getWidth() - width); 138 int y = rnd.getInt(0, renderTarget.getHeight() - height); 159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
es3fFboTestCase.cpp | 63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); 108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); 112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
es31fMultisampleShaderRenderCase.hpp | 60 enum RenderTarget 74 MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0); 108 const RenderTarget m_renderTarget;
|