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    Searched full:setuptextures (Results 1 - 8 of 8) sorted by null

  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/
Scene.h 29 virtual bool setUpTextures() = 0;
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.h 27 bool setUpTextures();
FlockingScene.cpp 112 bool FlockingScene::setUpTextures() {
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.h 26 bool setUpTextures();
GlowingScene.cpp 114 bool GlowingScene::setUpTextures() {
  /cts/suite/cts/deviceTests/opengl/jni/reference/
ReferenceRenderer.cpp 52 mScenes[i]->setUpTextures();
  /frameworks/rs/driver/
rsdShader.h 96 void setupTextures(const android::renderscript::Context *rsc, RsdShaderCache *sc);
rsdShader.cpp 463 void RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) {
572 setupTextures(rsc, sc);

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