/external/mesa3d/src/glx/apple/ |
apple_glapi.c | 68 SET_Viewport(__applegl_api, __applegl_glViewport);
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/external/mesa3d/src/gallium/tests/graw/ |
shader-leak.c | 51 static void set_viewport( float x, float y, function 259 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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fs-frontface.c | 174 set_viewport(0, 0, width, height, 30, 1000);
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tri-gs.c | 52 static void set_viewport( float x, float y, function 264 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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tri-instanced.c | 81 static void set_viewport( float x, float y, function 315 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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quad-sample.c | 61 static void set_viewport( float x, float y, function 386 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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vs-test.c | 119 static void set_viewport( float x, float y, function 465 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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fs-fragcoord.c | 212 set_viewport(0, 0, width, height, 30, 1000);
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fs-test.c | 175 static void set_viewport( float x, float y, function 513 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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gs-test.c | 208 static void set_viewport( float x, float y, function 577 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
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/external/libvncserver/webclients/novnc/include/ |
ui.js | 554 display.set_viewport(false); 564 display.set_viewport(true);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_context.h | 958 void set_viewport() function in struct:GalliumD3D11DeviceContext 986 set_viewport(); 995 set_viewport(); [all...] |
/external/mesa3d/src/mesa/main/ |
api_exec.c | 202 SET_Viewport(exec, _mesa_Viewport); [all...] |
dlist.c | [all...] |