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Searched
full:setuptextures
(Results
1 - 8
of
8
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/
Scene.h
29
virtual bool
setUpTextures
() = 0;
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.h
27
bool
setUpTextures
();
FlockingScene.cpp
112
bool FlockingScene::
setUpTextures
() {
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.h
26
bool
setUpTextures
();
GlowingScene.cpp
114
bool GlowingScene::
setUpTextures
() {
/cts/suite/cts/deviceTests/opengl/jni/reference/
ReferenceRenderer.cpp
52
mScenes[i]->
setUpTextures
();
/frameworks/rs/driver/
rsdShader.h
96
void
setupTextures
(const android::renderscript::Context *rsc, RsdShaderCache *sc);
rsdShader.cpp
463
void RsdShader::
setupTextures
(const Context *rsc, RsdShaderCache *sc) {
572
setupTextures
(rsc, sc);
Completed in 49 milliseconds