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Searched
full:shaderlen
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetShaderSource.cpp
97
GLint
shaderLen
= 0;
98
glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &
shaderLen
);
99
if (!
shaderLen
) {
102
char* buf = (char*) malloc(
shaderLen
);
107
glGetShaderSource(shader,
shaderLen
, NULL, buf);
/frameworks/rs/driver/
rsdProgram.cpp
37
const char* shader, size_t
shaderLen
,
40
RsdShader *drv = new RsdShader(pv, GL_VERTEX_SHADER, shader,
shaderLen
,
84
const char* shader, size_t
shaderLen
,
87
RsdShader *drv = new RsdShader(pf, GL_FRAGMENT_SHADER, shader,
shaderLen
,
rsdProgramFragment.h
25
const char* shader, size_t
shaderLen
,
rsdProgramVertex.h
24
const char* shader, size_t
shaderLen
,
/frameworks/rs/
rs_hal.h
298
const char* shader, size_t
shaderLen
,
307
const char* shader, size_t
shaderLen
,
/frameworks/base/core/jni/
android_opengl_GLES20.cpp
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