HomeSort by relevance Sort by last modified time
    Searched full:srca (Results 1 - 25 of 69) sorted by null

1 2 3

  /external/skia/src/core/
SkMaskGamma.cpp 71 static float apply_contrast(float srca, float contrast) {
72 return srca + ((1.0f - srca) * contrast * srca);
96 float srca = apply_contrast(rawSrca, adjustedContrast); local
97 table[i] = SkToU8(sk_float_round2int(255.0f * srca));
108 float srca = apply_contrast(rawSrca, adjustedContrast); local
109 SkASSERT(srca <= 1.0f);
110 float dsta = 1.0f - srca;
113 float linOut = (linSrc * srca + dsta * linDst)
    [all...]
SkBlitter_A8.cpp 42 unsigned srcA = fSrcA;
45 device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
57 unsigned srcA = fSrcA;
67 if (aa == 255 && srcA == 255) {
70 unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
144 unsigned srcA = fSrcA;
156 if (srcA == 255) {
160 sa = srcA;
162 sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
210 unsigned srcA = fSrcA
    [all...]
SkShader.cpp 149 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
152 U8CPU a0 = srcA[0];
153 U8CPU a1 = srcA[4];
154 U8CPU a2 = srcA[8];
155 U8CPU a3 = srcA[12];
156 srcA += 4*4;
168 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
170 *alpha++ = *srcA;
171 srcA += 4;
185 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT)
    [all...]
SkBlitMask_D32.cpp 273 static int src_alpha_blend(int src, int dst, int srcA, int mask) {
275 return dst + SkAlphaMul(src - SkAlphaMul(srcA, dst), mask);
290 int srcA = SkGetPackedA32(s);
295 srcA += srcA >> 7;
315 src_alpha_blend(srcR, dstR, srcA, maskR),
316 src_alpha_blend(srcG, dstG, srcA, maskG),
317 src_alpha_blend(srcB, dstB, srcA, maskB));
  /external/llvm/test/CodeGen/ARM/
2012-03-13-DAGCombineBug.ll 7 define void @test_hi_short3(<3 x i16> * nocapture %srcA, <2 x i16> * nocapture %dst) nounwind {
10 %0 = load <3 x i16> , <3 x i16> * %srcA, align 8
  /external/neven/Embedded/common/src/b_BasicEm/
String.h 38 /** copies a string from srcA to dstA; returns dstA */
39 char* bbs_strcpy( char* dstA, const char* srcA );
41 /** copies sizeA caracters from from srcA to dstA; returns dstA */
42 char* bbs_strncpy( char* dstA, const char* srcA, uint32 sizeA );
44 /** adds a string srcA to string dstA; returns dstA */
45 char* bbs_strcat( char* dstA, const char* srcA );
47 /** adds sizeA characters from srcA to string dstA; returns dstA */
48 char* bbs_strncat( char* dstA, const char* srcA, uint32 sizeA );
Memory.c 40 void* bbs_memcpy( void* dstA, const void* srcA, uint32 sizeA )
47 return bbs_memcpy16( dstA, srcA, sizeA >> 1 );
52 void* bbs_memcpy16( void* dstA, const void* srcA, uint32 sizeA )
56 ( ( int32 ) srcA >> 16 ) == ( ( ( int32 ) srcA + sizeA ) >> 16 ) )
60 const uint16* srcL = ( uint16* )srcA;
73 *( uint16* ) ( ( int32 ) dstA + iL ) = *( uint16* ) ( ( int32 ) srcA + iL );
79 const uint16* srcL = ( uint16* )srcA;
102 void* bbs_memcpy32( void* dstA, const void* srcA, uint32 sizeA )
106 ( ( int32 ) srcA >> 16 ) == ( ( ( int32 ) srcA + ( sizeA << 1 ) ) >> 16 )
    [all...]
Memory.h 39 /* void* bbs_memcpy( void* dstA, const void* srcA, uint32 sizeA ); */
45 void* bbs_memcpy16( void* dstA, const void* srcA, uint32 sizeA );
51 void* bbs_memcpy32( void* dstA, const void* srcA, uint32 sizeA );
String.c 40 char* bbs_strcpy( char* dstA, const char* srcA )
42 const char* srcL = srcA;
50 char* bbs_strncpy( char* dstA, const char* srcA, uint32 sizeA )
55 if( ( dstA[ iL ] = srcA[ iL ] ) == 0 ) break;
63 char* bbs_strcat( char* dstA, const char* srcA )
65 const char* srcL = srcA;
74 char* bbs_strncat( char* dstA, const char* srcA, uint32 sizeA )
84 if( ( dstA[ iL ] = srcA[ iL ] ) == 0 ) break;
  /external/mesa3d/src/mesa/main/
macros.h 277 #define SUB_4V( DST, SRCA, SRCB ) \
279 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
280 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
281 (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
282 (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
286 #define ADD_4V( DST, SRCA, SRCB ) \
288 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
289 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
290 (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
291 (DST)[3] = (SRCA)[3] + (SRCB)[3];
    [all...]
  /external/llvm/test/CodeGen/PowerPC/
rlwimi3.ll 5 define i16 @Trans16Bit(i32 %srcA, i32 %srcB, i32 %alpha) {
6 %tmp1 = shl i32 %srcA, 15 ; <i32> [#uses=1]
8 %tmp4 = and i32 %srcA, 31775 ; <i32> [#uses=1]
rlwimi2.ll 7 define i16 @test1(i32 %srcA, i32 %srcB, i32 %alpha) nounwind {
9 %tmp.1 = shl i32 %srcA, 15 ; <i32> [#uses=1]
11 %tmp.6 = and i32 %srcA, 31775 ; <i32> [#uses=1]
  /external/mesa3d/src/mapi/glapi/gen/
AMD_draw_buffers_blend.xml 32 <param name="srcA" type="GLenum"/>
ARB_draw_buffers_blend.xml 32 <param name="srcA" type="GLenum"/>
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_cc.c 154 GLenum srcA = ctx->Color.Blend[0].SrcA;
163 srcA = fix_xRGB_alpha(srcA);
173 srcA = dstA = GL_ONE;
181 cc->cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
185 cc->cc3.ia_blend_enable = (srcA != srcRGB ||
gen6_cc.c 102 GLenum srcA = ctx->Color.Blend[b].SrcA;
110 srcA = dstA = GL_ONE;
118 blend[b].blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
122 blend[b].blend0.ia_blend_enable = (srcA != srcRGB ||