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Searched
full:subrect
(Results
1 - 9
of
9
) sorted by null
/external/libvncserver/libvncclient/
rre.c
38
rfbRectangle
subrect
;
local
54
if (!ReadFromRFBServer(client, (char *)&
subrect
, sz_rfbRectangle))
57
subrect
.x = rfbClientSwap16IfLE(
subrect
.x);
58
subrect
.y = rfbClientSwap16IfLE(
subrect
.y);
59
subrect
.w = rfbClientSwap16IfLE(
subrect
.w);
60
subrect
.h = rfbClientSwap16IfLE(
subrect
.h)
[
all
...]
/external/skia/gm/
tallstretchedbitmaps.cpp
36
SkIRect
subRect
= SkIRect::MakeXYWH(0, i * (kMargin + 2 * kRadius),
38
bm->extractSubset(&smallBM,
subRect
);
86
SkIRect
subRect
= SkIRect::MakeLTRB(0, startItem * itemHeight,
91
canvas->drawBitmapRect(bmp, &
subRect
, dstRect, &paint);
/external/libvncserver/libvncserver/
corre.c
194
* of subrectangles in the encoded buffer, or -1 if
subrect
encoding won't
200
* The coding scheme is simply [<bgcolour><
subrect
><
subrect
>...] where each
201
* <
subrect
> is [<colour><x><y><w><h>].
208
rfbCoRRERectangle
subrect
; \
263
subrect
.x = thex; \
264
subrect
.y = they; \
265
subrect
.w = thew; \
266
subrect
.h = theh; \
275
memcpy(&client->afterEncBuf[client->afterEncBufLen],&
subrect
,sz_rfbCoRRERectangle);
[
all
...]
rre.c
161
* of subrectangles in the encoded buffer, or -1 if
subrect
encoding won't
167
* The coding scheme is simply [<bgcolour><
subrect
><
subrect
>...] where each
168
* <
subrect
> is [<colour><x><y><w><h>].
175
rfbRectangle
subrect
; \
230
subrect
.x = Swap16IfLE(thex); \
231
subrect
.y = Swap16IfLE(they); \
232
subrect
.w = Swap16IfLE(thew); \
233
subrect
.h = Swap16IfLE(theh); \
242
memcpy(&client->afterEncBuf[client->afterEncBufLen],&
subrect
,sz_rfbRectangle);
[
all
...]
hextile.c
276
* Now mark the
subrect
as done. \
/external/skia/include/gpu/gl/
GrGLConfig_chrome.h
18
// ANGLE can go faster if the entire fbo is read rather than a
subrect
/external/skia/samplecode/
SampleTextureDomain.cpp
76
// Test that bitmap blurring using a
subrect
/external/libvncserver/rfb/
rfbproto.h
624
* the form [<bgpixel><
subrect
><
subrect
>...] where each <
subrect
> is
638
* [<bgpixel><
subrect
><
subrect
>...] where each <
subrect
> is
[
all
...]
/external/skia/src/gpu/gl/
GrGLGpu.cpp
551
SkIRect
subRect
= SkIRect::MakeXYWH(*left, *top, *width, *height);
554
if (!
subRect
.intersect(bounds)) {
558
(
subRect
.fTop - *top) * *rowBytes + (
subRect
.fLeft - *left) * bpp);
560
*left =
subRect
.fLeft;
561
*top =
subRect
.fTop;
562
*width =
subRect
.width();
563
*height =
subRect
.height();
[
all
...]
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