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Searched
full:surfacenormal
(Results
1 - 1
of
1
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
PhysicsComponent.java
62
final Vector2
surfaceNormal
= parentObject.getBackgroundCollisionNormal();
63
if (
surfaceNormal
.length2() > 0.0f) {
64
resolveCollision(currentVelocity, impulseVector,
surfaceNormal
, impulseVector);
Completed in 25 milliseconds