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  /external/replicaisland/src/com/replica/replicaisland/
PhysicsComponent.java 62 final Vector2 surfaceNormal = parentObject.getBackgroundCollisionNormal();
63 if (surfaceNormal.length2() > 0.0f) {
64 resolveCollision(currentVelocity, impulseVector, surfaceNormal, impulseVector);

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