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    Searched full:surfacetextureid (Results 1 - 3 of 3) sorted by null

  /frameworks/rs/driver/runtime/
rs_structs.h 48 int32_t surfaceTextureID;
  /frameworks/rs/
rsAllocation.h 69 int32_t surfaceTextureID;
  /frameworks/rs/driver/
rsdShader.cpp 85 if (a && a->mHal.state.surfaceTextureID) {
196 if (a && a->mHal.state.surfaceTextureID) {

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