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  /device/generic/goldfish/opengl/tests/ut_rendercontrol_enc/
ut_rendercontrol.in 4 GL_ENTRY(void, swapBuffers, uint32_t pid, uint32_t surface)
  /external/skia/include/gpu/gl/
SkNullGLContext.h 17 void swapBuffers() const override {};
SkGLContext.h 40 virtual void swapBuffers() const = 0;
  /external/skia/src/gpu/gl/debug/
SkDebugGLContext.h 17 void swapBuffers() const override {}
  /frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL_test.cpp 30 swapBuffers();
49 swapBuffers();
71 ALOGV("+swapBuffers");
72 swapBuffers();
73 ALOGV("-swapBuffers");
100 ALOGV("+swapBuffers");
101 swapBuffers();
102 ALOGV("-swapBuffers");
130 ALOGV("+swapBuffers");
131 swapBuffers();
    [all...]
SurfaceTextureGLThreadToGL.h 38 * swapBuffers();
83 void swapBuffers() {
121 // Allow the producer to return from its swapBuffers call and continue
  /external/skia/include/gpu/gl/angle/
SkANGLEGLContext.h 19 void swapBuffers() const override;
  /external/skia/src/gpu/gl/mesa/
SkMesaGLContext.h 22 void swapBuffers() const override;
SkMesaGLContext.cpp 95 void SkMesaGLContext::swapBuffers() const { }
  /external/skia/src/gpu/gl/iOS/
SkCreatePlatformGLContext_iOS.mm 21 void swapBuffers() const override;
70 void IOSGLContext::swapBuffers() const { }
  /external/skia/src/gpu/gl/mac/
SkCreatePlatformGLContext_mac.cpp 19 void swapBuffers() const override;
85 void MacGLContext::swapBuffers() const {
  /external/deqp/framework/egl/wrapper/
eglwFunctions.inl 54 eglSwapBuffersFunc swapBuffers;
eglwInitCore.inl 43 dst->swapBuffers = (eglSwapBuffersFunc) loader->get("eglSwapBuffers");
  /external/skia/src/gpu/gl/win/
SkCreatePlatformGLContext_win.cpp 25 void swapBuffers() const override;
167 void WinGLContext::swapBuffers() const {
175 if (!SwapBuffers(dc)) {
176 SkDebugf("Could not complete SwapBuffers.\n");
  /frameworks/base/libs/hwui/
FrameInfo.cpp 36 "SwapBuffers",
FrameInfo.h 48 SwapBuffers,
110 set(FrameInfoIndex::SwapBuffers) = systemTime(CLOCK_MONOTONIC);
FrameInfoVisualizer.cpp 55 { FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers, 0xF44336},
56 { FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted, 0xFF9800},
258 durationMS(i, FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers),
259 durationMS(i, FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted));
  /external/skia/tools/
PictureBenchmark.cpp 75 fRenderer->resetState(true); // flush, swapBuffers and Finish
149 tiledRenderer->resetState(false); // flush & swapBuffers, but don't Finish
158 tiledRenderer->resetState(true); // flush, swapBuffers and Finish
205 fRenderer->resetState(false); // flush & swapBuffers, but don't Finish
215 fRenderer->resetState(true); // flush, swapBuffers and Finish
  /external/skia/src/gpu/gl/egl/
SkCreatePlatformGLContext_egl.cpp 20 void swapBuffers() const override;
183 void EGLGLContext::swapBuffers() const {
  /frameworks/av/cmds/screenrecord/
EglWindow.h 64 void swapBuffers() const;
  /frameworks/base/libs/hwui/renderthread/
EglManager.h 49 bool swapBuffers(EGLSurface surface, const SkRect& dirty, EGLint width, EGLint height);
  /frameworks/native/cmds/flatland/
GLHelper.h 63 bool swapBuffers(EGLSurface surface);
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_flush.c 64 /* If this is a swapbuffers, just flush color buffers.
78 /* Need this call for hardware buffers before swapbuffers.
81 * that's called before swapbuffers because we don't always want
  /external/chromium-trace/trace-viewer/tracing/test_data/
multiple_input_latency.json 1 {"traceEvents": 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(…)
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  /external/mesa3d/docs/
relnotes-7.5.1.html 55 <li>Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers.

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