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Searched
full:t_orientation
(Results
1 - 1
of
1
) sorted by null
/frameworks/native/services/surfaceflinger/
Layer.cpp
516
uint32_t
t_orientation
= transform.getOrientation();
local
523
bool is_h_flipped = (
t_orientation
& NATIVE_WINDOW_TRANSFORM_FLIP_H) != 0;
524
bool is_v_flipped = (
t_orientation
& NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0;
526
t_orientation
^= NATIVE_WINDOW_TRANSFORM_FLIP_V |
531
transform = Transform(
t_orientation
) * Transform(invTransform);
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