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Searched
full:tessellationcache
(Results
1 - 7
of
7
) sorted by null
/frameworks/base/libs/hwui/
TessellationCache.cpp
24
#include "
TessellationCache
.h"
37
TessellationCache
::Description::Description()
48
TessellationCache
::Description::Description(Type type, const Matrix4& transform, const SkPaint& paint)
58
hash_t
TessellationCache
::Description::hash() const {
70
void
TessellationCache
::Description::setupMatrixAndPaint(Matrix4* matrix, SkPaint* paint) const {
78
TessellationCache
::ShadowDescription::ShadowDescription()
83
TessellationCache
::ShadowDescription::ShadowDescription(const void* nodeKey, const Matrix4* drawTransform)
88
hash_t
TessellationCache
::ShadowDescription::hash() const {
98
class
TessellationCache
::TessellationTask : public Task<VertexBuffer*> {
111
class
TessellationCache
::TessellationProcessor : public TaskProcessor<VertexBuffer*>
[
all
...]
TessellationCache.h
44
class
TessellationCache
{
87
TessellationCache
();
88
~
TessellationCache
();
187
}; // class
TessellationCache
Caches.h
38
#include "
TessellationCache
.h"
167
TessellationCache
tessellationCache
;
Caches.cpp
204
log.appendFormat("
TessellationCache
%8d / %8d\n",
205
tessellationCache
.getSize(),
tessellationCache
.getMaxSize());
226
total +=
tessellationCache
.getSize();
265
tessellationCache
.clear();
Android.common.mk
79
TessellationCache
.cpp \
DisplayListOp.h
[
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...]
OpenGLRenderer.cpp
241
mCaches.
tessellationCache
.trim();
[
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...]
Completed in 438 milliseconds