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Searched
full:ui32framecount
(Results
1 - 9
of
9
) sorted by null
/hardware/intel/img/psb_video/src/
tng_picmgmt.c
59
//IMG_V_EndOfStream
ui32FrameCount
60
//IMG_PICMGMT_FLUSH
ui32FrameCount
94
if (ui32FrameCnt >= ctx->
ui32Framecount
) ui32FrameCnt = ctx->
ui32Framecount
- 1;
676
(int)(ui32SlotIndex), (int)(ctx->
ui32FrameCount
[ctx->ui32StreamID]));
[
all
...]
tng_picmgmt.h
107
IMG_UINT32
ui32FrameCount
; //!< Number of frames in the stream (incl. skipped)
tng_hostair.c
423
if (ctx->
ui32FrameCount
[0] < 1)
436
ui32Skip = (ctx->
ui32FrameCount
[0] & 0x7) + 1; // Pseudorandom skip.
649
// if (ctx->
ui32FrameCount
[0] < (IMG_UINT32)(ctx->ui8SlotsInUse + 1))
[
all
...]
tng_hostcode.c
693
ctx->
ui32FrameCount
[0] = ctx->
ui32FrameCount
[1] = 0;
[
all
...]
tng_enc_trace.c
[
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...]
tng_hostcode.h
246
IMG_UINT32
ui32FrameCount
[2];
tng_trace.c
[
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...]
tng_cmdbuf.c
457
*cmdbuf->cmd_idx++ = ctx->
ui32FrameCount
[0];
tng_H264ES.c
674
if (ctx->
ui32FrameCount
[ctx->ui32StreamID] > 0) {
[
all
...]
Completed in 2304 milliseconds