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  /external/replicaisland/src/com/replica/replicaisland/
AnimationFrame.java 31 FixedSizeArray<CollisionVolume> vulnerabilityVolumes;
46 vulnerabilityVolumes = vulnerabilityVolumeList;
GameObjectCollisionSystem.java 79 * @param vulnerabilityVolumes A list of volumes that can receive hits from other game objects.
86 FixedSizeArray<CollisionVolume> vulnerabilityVolumes) {
89 && (attackVolumes != null || vulnerabilityVolumes != null)) {
93 record.vulnerabilityVolumes = vulnerabilityVolumes;
132 final boolean testRequired = (record.attackVolumes != null && other.vulnerabilityVolumes != null) ||
133 (record.vulnerabilityVolumes != null && other.attackVolumes != null);
140 other.vulnerabilityVolumes,
160 record.vulnerabilityVolumes,
192 * @param vulnerabilityVolumes Receiving collision volumes
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SpriteComponent.java 125 currentFrame.vulnerabilityVolumes);

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