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  /docs/source.android.com/src/devices/audio/
warmup.jd 1 page.title=Audio Warmup
27 <p>Audio warmup is the time it takes for the audio amplifier circuit in your device to
29 to audio warmup time are power management and any "de-pop" logic to stabilize
33 <p>This document describes how to measure audio warmup time and possible ways to decrease
34 warmup time.</p>
36 <h2 id="measuringOutput">Measuring Output Warmup</h2>
39 AudioFlinger's FastMixer thread automatically measures output warmup
41 At warmup, FastMixer calls <code>write()</code>
43 FastMixer determines audio warmup by seeing how long a Hardware Abstraction
47 <p>To measure audio warmup, follow these steps for the built-in speaker and wired headphones
    [all...]
  /external/v8/test/webkit/
dfg-arith-add-overflow-check-elimination-tower-of-large-numbers.js 44 var warmup = 200; variable
46 for (var i = 0; i < warmup + 1; ++i) {
49 if (i < warmup) {
dfg-arith-add-overflow-check-elimination-predicted-but-not-proven-int.js 48 var warmup = 100; variable
50 for (var i = 0; i < warmup + badCases.length; ++i) {
53 if (i < warmup) {
59 var current = badCases[i - warmup];
  /frameworks/av/services/audioflinger/
FastThread.h 62 long mWarmupNsMin; // warmup complete when write cycle is greater than or equal to
80 // false means wait for warmup before mixing
81 struct timespec mMeasuredWarmupTs; // how long did it take for warmup to complete
82 uint32_t mWarmupCycles; // counter of number of loop cycles during warmup phase
FastThread.cpp 33 // to wait for warmup
34 #define MAX_WARMUP_CYCLES 10 // maximum number of loop cycles to wait for warmup
228 // do not start pulling data from tracks and mixing until warmup is complete.
229 // Warmup is considered complete after the earlier of:
243 ALOGV("warmup cycle %d in range: %.03f ms", mWarmupCycles, nsec * 1e-9);
246 ALOGV("warmup cycle %d out of range: %.03f ms", mWarmupCycles, nsec * 1e-9);
FastThreadDumpState.h 38 struct timespec mMeasuredWarmupTs; // measured warmup time
39 uint32_t mWarmupCycles; // number of loop cycles required to warmup
  /external/guava/guava-tests/test/com/google/common/cache/
PopulatedCachesTest.java 60 List<Entry<Object, Object>> warmed = warmUp(cache);
70 List<Entry<Object, Object>> warmed = warmUp(cache);
86 List<Entry<Object, Object>> warmed = warmUp(cache);
109 List<Entry<Object, Object>> warmed = warmUp(cache);
130 List<Entry<Object, Object>> warmed = warmUp(cache);
144 List<Entry<Object, Object>> warmed = warmUp(cache);
165 List<Entry<Object, Object>> warmed = warmUp(cache);
180 List<Entry<Object, Object>> warmed = warmUp(cache);
196 List<Entry<Object, Object>> warmed = warmUp(cache);
223 List<Entry<Object, Object>> warmed = warmUp(cache)
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EmptyCachesTest.java 148 warmUp(cache, 0, 100);
225 warmUp(cache, 0, 100);
302 warmUp(cache, 0, 100);
381 private void warmUp(LoadingCache<Object, Object> cache, int minimum, int maximum) {
CacheEvictionTest.java 170 CacheTesting.warmUp(cache, 0, 10);
203 CacheTesting.warmUp(cache, 0, 10);
246 CacheTesting.warmUp(cache, 0, 10);
  /frameworks/support/customtabs/src/android/support/customtabs/
CustomTabsService.java 58 public boolean warmup(long flags) {
59 return CustomTabsService.this.warmup(flags);
127 * @return Whether warmup was/had been completed successfully. Multiple successful
130 protected abstract boolean warmup(long flags); method in class:CustomTabsService
147 * The method {@link CustomTabsService#warmup(long)} has to be called beforehand.
CustomTabsClient.java 67 * @return Whether the warmup was successful.
69 public boolean warmup(long flags) { method in class:CustomTabsClient
71 return mService.warmup(flags);
ICustomTabsService.aidl 30 boolean warmup(long flags) = 1;
  /system/extras/tests/pftest/
pftest.c 26 #define WARMUP (1<<10)
91 /* Warmup (ie pre-thrash the memory system */
92 for (i = 0; i < WARMUP; i++) {
  /packages/experimental/RpcPerformance/
rpcperftest.cpp 28 static const int WARMUP = 100;
72 for (int i = 0; i < WARMUP; i++) {
  /external/libunwind/tests/
perf-startup 5 warmup=$(./forker 2000 /bin/true | cut -f1 -d' ')
  /external/chromium-trace/trace-viewer/tracing/tracing/extras/importer/
trace_event_importer_perf_test.html 42 function warmup(url) {
  /external/icu/icu4c/source/test/perf/howExpensiveIs/
howExpensiveIs.cpp 157 virtual void warmup() { run(); } function in class:HowExpensiveTest
171 warmup(); /* warmup */
254 #define OpenCloseTest(n, svc,suffix,c,a,d) class OCName(svc,_,Test_,suffix,n) : public HowExpensiveTest { public: OCName(svc,_,Test_,suffix,n)():HowExpensiveTest(OCStr(svc,_,suffix,n),__FILE__,__LINE__) c int32_t run() { int32_t i; for(i=0;i<U_LOTS_OF_TIMES;i++){ OCRun(svc,_,close) ( OCRun(svc,_,suffix) a ); } return i; } void warmup() { OCRun(svc,_,close) ( OCRun(svc,_,suffix) a); } virtual ~ OCName(svc,_,Test_,suffix,n) () d };
300 void warmup() { function in class:NumTest
306 printf("%s:%d: warmup() %s got %.8f expected %.8f\n",
428 void warmup() { function in class:NumFmtTest
439 printf("%s:%d: warmup() %s got %s expected %s, err %s\n",
552 void warmup() { function in class:NumFmtInt64Test
563 printf("%s:%d: warmup() %s got %s (len %d) expected %s (len %d), err %s\n"
643 void warmup() { function in class:NumFmtStringPieceTest
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  /external/v8/test/mjsunit/
switch-opt.js 71 // Warmup.
168 // Warmup.
  /frameworks/support/customtabs/api/
23.txt 17 method public boolean warmup(long);
59 method protected abstract boolean warmup(long);
current.txt 17 method public boolean warmup(long);
59 method protected abstract boolean warmup(long);
  /external/guava/guava-tests/test/com/google/common/util/concurrent/
RateLimiterTest.java 139 ticker.sleepMillis(4500); // #2: back to cold state (warmup period + repay last acquire)
140 for (int i = 0; i < 3; i++) { // only three steps, we're somewhere in the warmup period
149 ticker.sleepMillis(4250); // #6, back to cold state (warmup period + repay last acquire)
151 limiter.acquire(); // #7, showing off the warmup starting from totally cold
305 // Since we know that: maxPermits = 0.5 * warmup / stableInterval;
  /external/guava/guava/src/com/google/common/util/concurrent/
RateLimiter.java 45 * <p>It is possible to configure a {@code RateLimiter} to have a warmup
255 * <i>warmup period</i>, during which the {@code RateLimiter} smoothly ramps up its rate,
262 * fulfills the requests (e.g., a remote server) needs "warmup" time, rather than
265 * <p>The returned {@code RateLimiter} starts in a "cold" state (i.e. the warmup period
349 * e.g. if the {@code RateLimiter} was configured with a warmup period of 20 seconds,
350 * it still has a warmup period of 20 seconds after this method invocation.
560 * | / . <-- "warmup period" is the area of the trapezoid between
601 * this area to be equal to _half_ the specified warmup period. Why we need this?
607 * specified warmup period. Thus, by point (4) above, it takes "warmupPeriod" amount of time
613 * time should be equivalent to "warmup period", thus a fully saturated RateLimite
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  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Test/
TestFastLexer.cs 54 // warmup
  /packages/apps/Camera2/src/com/android/camera/one/v2/commands/
ZslPreviewCommand.java 88 // Only run a warmup burst the first time this command is executed.
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 202 static void doLoop(bool warmup, int pgm, uint32_t passCount) {
203 if (warmup) {

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