/external/llvm/test/Transforms/LoopUnswitch/ |
2006-06-13-SingleEntryPHI.ll | 5 %struct.TPATTERN = type { i16, i16, i16, i32, float, float, float, %struct.WARP*, %struct.TPATTERN*, %struct.BLEND_MAP*, { %struct.anon, [4 x i8] } } 6 %struct.TURB = type { i16, %struct.WARP*, [3 x double], i32, float, float } 7 %struct.WARP = type { i16, %struct.WARP* }
|
/external/replicaisland/src/com/replica/replicaisland/ |
MainLoop.java | 36 final float newTimeDelta = mTimeSystem.getFrameDelta(); // The time system may warp time.
|
/frameworks/ml/bordeaux/learning/multiclass_pa/native/ |
util.cpp | 44 } else if (StringCaseEqual(version, "warp")) {
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
PhysicsCharacter.java | 104 public void warp(Vector3f location) { method in class:PhysicsCharacter 105 warp(characterId, location); method 108 private native void warp(long characterId, Vector3f location); method in class:PhysicsCharacter 214 * Set the physics location (same as warp()) 218 warp(location);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
BitmapMesh.java | 84 private void warp(float cx, float cy) { method in class:BitmapMesh.SampleView 122 warp(pt[0], pt[1]); method
|
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
PhysicsCharacter.java | 102 public void warp(Vector3f location) { method in class:PhysicsCharacter 103 character.warp(Converter.convert(location, tempVec)); 194 * Set the physics location (same as warp()) 198 warp(location);
|
/development/perftests/panorama/feature_mos/src/mosaic/ |
MosaicTypes.h | 132 * Structure for describing a warp.
|
/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
MosaicTypes.h | 132 * Structure for describing a warp.
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
MosaicTypes.h | 132 * Structure for describing a warp.
|
/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_objects_PhysicsCharacter.h | 70 * Method: warp
|
com_jme3_bullet_objects_PhysicsCharacter.cpp | 96 * Method: warp 109 character->warp(vec);
|
/packages/apps/Camera/src/com/android/camera/ |
MosaicRenderer.java | 82 * (without applying any warp) and the warped image data. For running
|
/packages/apps/LegacyCamera/src/com/android/camera/panorama/ |
MosaicRenderer.java | 82 * (without applying any warp) and the warped image data. For running
|
/development/perftests/panorama/feature_stab/src/dbreg/ |
dbreg.h | 48 video sequences. As its name suggests, the class is used to compute parameters that will allow us to warp incoming video 50 frame of a sequence; the registration process is that of estimating the parameters of a warp that can be applied to 61 is introduced to the registration algorithm, and produces the estimated registration warp parameters. 107 // use this to warp the latest image for display, etc. 464 * Perform a look-up table warp for packed RGB ([rgbrgbrgb...]) images.
|
vp_motionmodel.h | 19 #category warp 205 /* Warp a 2d point (assuming the z component is zero) */ 211 /* Warp a 3d point */
|
/packages/apps/Camera/jni/feature_stab/src/dbreg/ |
dbreg.h | 48 video sequences. As its name suggests, the class is used to compute parameters that will allow us to warp incoming video 50 frame of a sequence; the registration process is that of estimating the parameters of a warp that can be applied to 61 is introduced to the registration algorithm, and produces the estimated registration warp parameters. 107 // use this to warp the latest image for display, etc. 464 * Perform a look-up table warp for packed RGB ([rgbrgbrgb...]) images.
|
vp_motionmodel.h | 19 #category warp 205 /* Warp a 2d point (assuming the z component is zero) */ 211 /* Warp a 3d point */
|
/packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/ |
dbreg.h | 48 video sequences. As its name suggests, the class is used to compute parameters that will allow us to warp incoming video 50 frame of a sequence; the registration process is that of estimating the parameters of a warp that can be applied to 61 is introduced to the registration algorithm, and produces the estimated registration warp parameters. 107 // use this to warp the latest image for display, etc. 464 * Perform a look-up table warp for packed RGB ([rgbrgbrgb...]) images.
|
vp_motionmodel.h | 19 #category warp 205 /* Warp a 2d point (assuming the z component is zero) */ 211 /* Warp a 3d point */
|
/development/perftests/panorama/feature_stab/src/dbregtest/ |
dbregtest.cpp | 228 // create a new image and warp: 244 cout <<"\nelapsedTime for Warp <<"<<elapsedTime<<" ms >>>>>>>>>>>>>\n";
|
/external/svox/pico/lib/ |
picosig2.h | 93 picoos_single bvalue1; /*reserved for warp*/ 168 #define warp_p bvalue1 /*warp factor */
|
/packages/apps/Camera/jni/feature_stab/src/dbregtest/ |
dbregtest.cpp | 228 // create a new image and warp: 244 cout <<"\nelapsedTime for Warp <<"<<elapsedTime<<" ms >>>>>>>>>>>>>\n";
|
/packages/apps/LegacyCamera/jni/feature_stab/src/dbregtest/ |
dbregtest.cpp | 228 // create a new image and warp: 244 cout <<"\nelapsedTime for Warp <<"<<elapsedTime<<" ms >>>>>>>>>>>>>\n";
|
/external/aac/libSBRenc/src/ |
sbrenc_freq_sca.cpp | 420 FIXP_DBL warp = FL2FXCONST_DBL(0.0f); local 443 warp = FL2FXCONST_DBL(0.5f); /* 1.0/(1.0*2.0) */ 445 warp = FL2FXCONST_DBL(1.0f/2.6f); /* 1.0/(1.3*2.0); */ 453 num_bands1=numberOfBands(b_p_o, k1, k2, warp);
|
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
CharacterControl.java | 100 warp(getSpatialTranslation());
|