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  /external/llvm/test/Transforms/LoopUnswitch/
2006-06-13-SingleEntryPHI.ll 5 %struct.TPATTERN = type { i16, i16, i16, i32, float, float, float, %struct.WARP*, %struct.TPATTERN*, %struct.BLEND_MAP*, { %struct.anon, [4 x i8] } }
6 %struct.TURB = type { i16, %struct.WARP*, [3 x double], i32, float, float }
7 %struct.WARP = type { i16, %struct.WARP* }
  /external/replicaisland/src/com/replica/replicaisland/
MainLoop.java 36 final float newTimeDelta = mTimeSystem.getFrameDelta(); // The time system may warp time.
  /frameworks/ml/bordeaux/learning/multiclass_pa/native/
util.cpp 44 } else if (StringCaseEqual(version, "warp")) {
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java 104 public void warp(Vector3f location) { method in class:PhysicsCharacter
105 warp(characterId, location); method
108 private native void warp(long characterId, Vector3f location); method in class:PhysicsCharacter
214 * Set the physics location (same as warp())
218 warp(location);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
BitmapMesh.java 84 private void warp(float cx, float cy) { method in class:BitmapMesh.SampleView
122 warp(pt[0], pt[1]); method
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java 102 public void warp(Vector3f location) { method in class:PhysicsCharacter
103 character.warp(Converter.convert(location, tempVec));
194 * Set the physics location (same as warp())
198 warp(location);
  /development/perftests/panorama/feature_mos/src/mosaic/
MosaicTypes.h 132 * Structure for describing a warp.
  /packages/apps/Camera/jni/feature_mos/src/mosaic/
MosaicTypes.h 132 * Structure for describing a warp.
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
MosaicTypes.h 132 * Structure for describing a warp.
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsCharacter.h 70 * Method: warp
com_jme3_bullet_objects_PhysicsCharacter.cpp 96 * Method: warp
109 character->warp(vec);
  /packages/apps/Camera/src/com/android/camera/
MosaicRenderer.java 82 * (without applying any warp) and the warped image data. For running
  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRenderer.java 82 * (without applying any warp) and the warped image data. For running
  /development/perftests/panorama/feature_stab/src/dbreg/
dbreg.h 48 video sequences. As its name suggests, the class is used to compute parameters that will allow us to warp incoming video
50 frame of a sequence; the registration process is that of estimating the parameters of a warp that can be applied to
61 is introduced to the registration algorithm, and produces the estimated registration warp parameters.
107 // use this to warp the latest image for display, etc.
464 * Perform a look-up table warp for packed RGB ([rgbrgbrgb...]) images.
vp_motionmodel.h 19 #category warp
205 /* Warp a 2d point (assuming the z component is zero) */
211 /* Warp a 3d point */
  /packages/apps/Camera/jni/feature_stab/src/dbreg/
dbreg.h 48 video sequences. As its name suggests, the class is used to compute parameters that will allow us to warp incoming video
50 frame of a sequence; the registration process is that of estimating the parameters of a warp that can be applied to
61 is introduced to the registration algorithm, and produces the estimated registration warp parameters.
107 // use this to warp the latest image for display, etc.
464 * Perform a look-up table warp for packed RGB ([rgbrgbrgb...]) images.
vp_motionmodel.h 19 #category warp
205 /* Warp a 2d point (assuming the z component is zero) */
211 /* Warp a 3d point */
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
dbreg.h 48 video sequences. As its name suggests, the class is used to compute parameters that will allow us to warp incoming video
50 frame of a sequence; the registration process is that of estimating the parameters of a warp that can be applied to
61 is introduced to the registration algorithm, and produces the estimated registration warp parameters.
107 // use this to warp the latest image for display, etc.
464 * Perform a look-up table warp for packed RGB ([rgbrgbrgb...]) images.
vp_motionmodel.h 19 #category warp
205 /* Warp a 2d point (assuming the z component is zero) */
211 /* Warp a 3d point */
  /development/perftests/panorama/feature_stab/src/dbregtest/
dbregtest.cpp 228 // create a new image and warp:
244 cout <<"\nelapsedTime for Warp <<"<<elapsedTime<<" ms >>>>>>>>>>>>>\n";
  /external/svox/pico/lib/
picosig2.h 93 picoos_single bvalue1; /*reserved for warp*/
168 #define warp_p bvalue1 /*warp factor */
  /packages/apps/Camera/jni/feature_stab/src/dbregtest/
dbregtest.cpp 228 // create a new image and warp:
244 cout <<"\nelapsedTime for Warp <<"<<elapsedTime<<" ms >>>>>>>>>>>>>\n";
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbregtest/
dbregtest.cpp 228 // create a new image and warp:
244 cout <<"\nelapsedTime for Warp <<"<<elapsedTime<<" ms >>>>>>>>>>>>>\n";
  /external/aac/libSBRenc/src/
sbrenc_freq_sca.cpp 420 FIXP_DBL warp = FL2FXCONST_DBL(0.0f); local
443 warp = FL2FXCONST_DBL(0.5f); /* 1.0/(1.0*2.0) */
445 warp = FL2FXCONST_DBL(1.0f/2.6f); /* 1.0/(1.3*2.0); */
453 num_bands1=numberOfBands(b_p_o, k1, k2, warp);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
CharacterControl.java 100 warp(getSpatialTranslation());

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