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Searched
full:winz
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/opengl/java/android/opengl/
GLU.java
140
* @param win the output vector {winX, winY,
winZ
}, that returns the
196
* @param
winZ
window coordinates Z
213
public static int gluUnProject(float winX, float winY, float
winZ
,
234
scratch[V_OFFSET + 2] = 2.0f *
winZ
- 1.0f;
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glu.h
31
int APIENTRY gluProject(GLdouble objx,GLdouble objy,GLdouble objz,const GLdouble modelMatrix[16],const GLdouble projMatrix[16],const GLint viewport[4],GLdouble *winx,GLdouble *winy,GLdouble *
winz
);
32
int APIENTRY gluUnProject(GLdouble winx,GLdouble winy,GLdouble
winz
,const GLdouble modelMatrix[16],const GLdouble projMatrix[16],const GLint viewport[4],GLdouble *objx,GLdouble *objy,GLdouble *objz);
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