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  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_MotionEstimationMB.c 423 OMX_U32 x8x8, y8x8, x4x4, y4x4, Block8x8, Block4x4; local
436 x4x4 = 4*(Block4x4 & 1);
440 pSrcCurrBuf + (x8x8 + x4x4) + (y8x8 + y4x4) * SrcCurrStep,
442 pTempRefBuf + (x8x8 + x4x4) + (y8x8 + y4x4) * TempRefStep,
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  /external/mesa3d/docs/
MESA_texture_array.spec 692 For array textures, images are not arranged in 4x4x4 or 4x4x2 blocks as in
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