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  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp 727 " float xweight = cos(float(i) / 10.0 * 6.28) * 0.5 + 0.5;\n"
729 " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, xweight) + mweight * mdir;\n"
730 " v_fragment_color = mix(" << colorSourceName << "[0], " << colorSourceName << "[1], xweight);\n"
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  /frameworks/support/v4/java/android/support/v4/widget/
ViewDragHelper.java 613 final float xweight = xvel != 0 ? (float) absXVel / addedVel : local
621 return (int) (xduration * xweight + yduration * yweight);
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