Lines Matching full:suspended
970 // Visit objects when threads aren't suspended. If concurrent moving
984 // IncrementDisableMovingGC() and threads are suspended.
1001 // Visit objects when threads are already suspended.
1433 // Need to do this before acquiring the locks since we don't want to get suspended while
1540 // This is covering the allocation/live stack swapping that is done without mutators suspended.
1702 // If we were the default allocator but the allocator changed while we were suspended,
2225 // Can't call into java code with all threads suspended.
2249 // TODO: Only do this with all mutators suspended to avoid races.
3076 // Must do this with mutators suspended since we are directly accessing the allocation stacks.