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3486 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_type_mismatch
3487 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_type_mismatch
3488 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_different_precision
3489 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_different_precision
3490 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_superfluous_declaration
3491 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_superfluous_declaration
3492 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_array_explicit_size
3493 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_non_array
3494 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_block
3495 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_block_explicit_size
3496 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.input_block_non_array
3497 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.output_block
3498 varying.rules.output_block_array
3499 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.unspecified_input_primitive_type
3500 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.unspecified_output_primitive_type
3501 dEQP-GLES31.functional.shaders.linkage.geometry.varying.rules.access_more_than_available_input_vertices
3502 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.float
3503 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.vec2
3504 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.vec3
3505 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.vec4
3506 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat2
3507 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat2x3
3508 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat2x4
3509 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat3x2
3510 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat3
3511 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat3x4
3512 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x2
3513 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
3514 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4
3515 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.int
3516 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.ivec2
3517 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.ivec3
3518 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.ivec4
3519 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uint
3520 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uvec2
3521 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uvec3
3522 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.uvec4
3523 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.float_struct
3524 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.float_array
3525 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.smooth
3526 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.flat
3527 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.centroid
3528 dEQP-GLES31.functional.shaders.linkage.geometry.varying.qualifiers.sample
3555 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_type_mismatch
3556 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_type_mismatch
3557 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_type_mismatch
3558 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_different_precision
3559 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_different_precision
3560 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_different_precision
3561 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_superfluous_declaration
3562 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_superfluous_declaration
3563 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_superfluous_declaration
3564 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.vertex_fragment_same_varying_name_1
3565 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.vertex_fragment_same_varying_name_2
3566 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.invalid_vertex_index
3567 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_non_array
3568 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_array_size_mismatch
3569 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.internal_array_size_mismatch
3570 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.per_patch_qualifier_mismatch_1
3571 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_block
3572 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_block_non_array
3573 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.input_block_array_size_mismatch
3574 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_block
3575 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.output_block_array
3576 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.unspecified_vertex_count
3577 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.rules.unspecified_primitive_mode
3578 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.smooth
3579 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.flat
3580 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.centroid
3581 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.sample
3582 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.qualifiers.patch
3583 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.float
3584 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.vec2
3585 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.vec3
3586 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.vec4
3587 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat2
3588 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat2x3
3589 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat2x4
3590 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat3x2
3591 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat3
3592 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat3x4
3593 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat4x2
3594 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat4x3
3595 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.mat4
3596 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.int
3597 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.ivec2
3598 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.ivec3
3599 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.ivec4
3600 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uint
3601 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uvec2
3602 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uvec3
3603 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.uvec4
3604 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.float_struct
3605 dEQP-GLES31.functional.shaders.linkage.tessellation.varying.types.float_array
3635 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.type_mismatch
3636 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.different_precision
3637 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.superfluous_output_declaration
3638 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.vertex_geometry_same_varying_name_1
3639 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.vertex_geometry_same_varying_name_2
3640 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.io_block
3641 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.rules.array_in_io_block
3642 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.float
3643 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.vec2
3644 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.vec3
3645 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.vec4
3646 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat2
3647 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat2x3
3648 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat2x4
3649 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat3x2
3650 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat3
3651 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat3x4
3652 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat4x2
3653 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat4x3
3654 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.mat4
3655 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.int
3656 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.ivec2
3657 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.ivec3
3658 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.ivec4
3659 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uint
3660 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uvec2
3661 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uvec3
3662 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.uvec4
3663 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.float_struct
3664 dEQP-GLES31.functional.shaders.linkage.tessellation_geometry.varying.types.float_array
11549 dEQP-GLES31.functional.geometry_shading.varying.vertex_no_op_geometry_out_1
11550 dEQP-GLES31.functional.geometry_shading.varying.vertex_out_0_geometry_out_1
11551 dEQP-GLES31.functional.geometry_shading.varying.vertex_out_0_geometry_out_2
11552 dEQP-GLES31.functional.geometry_shading.varying.vertex_out_1_geometry_out_0
11553 dEQP-GLES31.functional.geometry_shading.varying.vertex_out_1_geometry_out_2
12993 dEQP-GLES31.functional.separate_shader.validation.varying.missing_input
12994 dEQP-GLES31.functional.separate_shader.validation.varying.missing_output
12995 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_type
12996 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_precision
12997 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_explicit_location_type
12998 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_explicit_location_precision
12999 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_explicit_location
13000 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_implicit_explicit_location_1
13001 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_implicit_explicit_location_2
13002 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_implicit_explicit_location_3
13003 dEQP-GLES31.functional.separate_shader.validation.varying.match_different_struct_names
13004 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_struct_member_name
13005 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_struct_member_type
13006 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_struct_member_precision
13007 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_struct_member_order
13008 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_array_element_type
13009 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_array_length
13010 dEQP-GLES31.functional.separate_shader.validation.varying.mismatch_array_precision