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Lines Matching refs:GL_FALSE

87 			gl.vertexAttribPointer		(ndx, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
128 gl.sampleCoverage (1.0f, GL_FALSE);
554 gl.bindImageTexture(ndx, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R32UI);
707 gl.sampleCoverage (1.0f, GL_FALSE);
1001 gl.pixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
1002 gl.pixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
1010 gl.pixelStorei (GL_PACK_SWAP_BYTES, GL_FALSE);
1011 gl.pixelStorei (GL_PACK_LSB_FIRST, GL_FALSE);