Lines Matching full:fragmentpackets
46 std::vector<FragmentPacket> fragmentPackets;
1028 const FragmentPacket* fragmentPackets,
1048 const FragmentPacket& packet = fragmentPackets[packetNdx];
1080 const FragmentPacket& packet = fragmentPackets[packetNdx];
1134 const int maxFragmentPackets = (int)buffers.fragmentPackets.size();
1139 rasterizer.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1153 program.fragmentShader->shadeFragments(&buffers.fragmentPackets[0], numRasterizedPackets, shadingContext);
1162 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, visibleFace, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.shadedFragments);
1189 const int maxFragmentPackets = (int)buffers.fragmentPackets.size();
1195 msaaRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1197 aliasedRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1206 program.fragmentShader->shadeFragments(&buffers.fragmentPackets[0], numRasterizedPackets, shadingContext);
1215 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.shadedFragments);
1248 const int maxFragmentPackets = (int)buffers.fragmentPackets.size();
1253 rasterizer1.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1259 rasterizer2.rasterize(&buffers.fragmentPackets[numRasterizedPackets], depthBufferAppendPointer, maxFragmentPackets - numRasterizedPackets, numRasterizedPackets2);
1271 program.fragmentShader->shadeFragments(&buffers.fragmentPackets[0], numRasterizedPackets, shadingContext);
1280 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.shadedFragments);
1299 std::vector<FragmentPacket> fragmentPackets (maxFragmentPackets);
1315 buffers.fragmentPackets.swap(fragmentPackets);