Lines Matching full:shadedfragments
48 std::vector<Fragment> shadedFragments;
1162 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, visibleFace, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.shadedFragments);
1215 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.shadedFragments);
1280 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.shadedFragments);
1301 std::vector<Fragment> shadedFragments (maxFragmentPackets*4);
1317 buffers.shadedFragments.swap(shadedFragments);