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Lines Matching refs:pdec

406 	: sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
407 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
408 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
409 << sglr::pdec::VertexAttribute("a_pointSize", rr::GENERICVECTYPE_FLOAT)
410 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
411 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
412 << sglr::pdec::VertexSource(shaderSourceVertex)
413 << sglr::pdec::FragmentSource(shaderSourceFragment))