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Lines Matching refs:expectedGLState

131 	const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
133 if (state != expectedGLState)
135 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
292 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE;
294 if (state == expectedGLState)
460 const GLint expectedGLState = references[ndx];
462 if (state == expectedGLState)
630 const GLfloat expectedGLState = GLfloat(references[ndx]);
631 DE_ASSERT(references[ndx] == GLint(expectedGLState)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
633 if (state == expectedGLState)