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Lines Matching refs:Vec2

1138 				const tcu::Vec2 center		= tcu::Vec2(((float)row + 0.5f) / (float)numRows * 2.0f - 1.0f, ((float)col + 0.5f) / (float)numColumns * 2.0f - 1.0f);
1140 const tcu::Vec2 sideH = quadSide * tcu::Vec2(deFloatCos(rotation), deFloatSin(rotation));
1141 const tcu::Vec2 sideV = tcu::Vec2(sideH.y(), -sideH.x());
1142 const tcu::Vec2 quad[4] =
1193 const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) : (tcu::Vec2(0.0f, 0.0f));
1195 const tcu::Vec2 sideH = quadSide * tcu::Vec2(deFloatCos(rotation), deFloatSin(rotation));
1196 const tcu::Vec2 sideV = tcu::Vec2(sideH.y(), -sideH.x());
1197 const tcu::Vec2 quad[4] =
1390 const tcu::Vec2 s0 = v0.swizzle(0, 1) / v0.w();
1391 const tcu::Vec2 s1 = v1.swizzle(0, 1) / v1.w();
1392 const tcu::Vec2 s2 = v2.swizzle(0, 1) / v2.w();