Lines Matching refs:numLoopIters
305 // \todo [petri] Pass numLoopIters from outside?
306 int numLoopIters = 3;
312 op << "uniform ${COUNTER_PRECISION} int " << getIntUniformName(numLoopIters) << ";\n";
317 op << "uniform ${COUNTER_PRECISION} float " << getFloatFractionUniformName(numLoopIters) << ";\n";
319 if (numLoopIters != 1)
364 iterMaxStr = de::toString(numLoopIters);
366 iterMaxStr = getIntUniformName(numLoopIters);
368 iterMaxStr = string(getIntUniformName(numLoopIters)) + "*one";
394 incrementStr = string("ndx += ") + de::toString(1.0f / (float)numLoopIters);
396 incrementStr = string("ndx += ") + getFloatFractionUniformName(numLoopIters);
398 incrementStr = string("ndx += ") + getFloatFractionUniformName(numLoopIters) + "*one";
465 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters);