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Lines Matching refs:GL_LEQUAL

203 			gl.depthFunc(GL_LEQUAL);
243 gl.stencilFunc(GL_LEQUAL, 0, 0);
456 gl.depthFunc(GL_LEQUAL);
887 gl.stencilFunc(GL_LEQUAL, 0, 0);
946 gl.stencilFunc(GL_LEQUAL, 0, 0xFF);
985 gl.stencilFunc(GL_LEQUAL, 0, 0);