Lines Matching full:varying
744 // Substitute StringTemplate parameters for attribute/uniform/varying name and constant expression specialization as well as possible shader compilation error causes.
792 "varying mediump vec4 v_color${NAME_SPEC};\n"
793 "varying mediump vec2 v_texCoord0${NAME_SPEC};\n";
797 resultTemplate += "varying mediump vec3 v_eyeNormal${NAME_SPEC};\n";
801 "varying mediump vec3 v_directionToLight${NAME_SPEC}[" + de::toString(numLights) + "];\n"
802 "varying mediump float v_distanceToLight${NAME_SPEC}[" + de::toString(numLights) + "];\n";
935 "varying mediump vec4 v_color${NAME_SPEC};\n"
936 "varying mediump vec2 v_texCoord0${NAME_SPEC};\n";
941 "varying mediump vec3 v_eyeNormal${NAME_SPEC};\n";
945 "varying mediump vec3 v_directionToLight${NAME_SPEC}[" + de::toString(numLights) + "];\n"
946 "varying mediump float v_distanceToLight${NAME_SPEC}[" + de::toString(numLights) + "];\n";
1159 "varying mediump vec4 v_value${NAME_SPEC};\n";
1188 "varying mediump float v_loopBound${NAME_SPEC};\n";
1222 "varying mediump vec4 v_value${NAME_SPEC};\n";
1228 "varying mediump float v_loopBound${NAME_SPEC};\n";
1332 "varying mediump vec4 v_value${NAME_SPEC};\n"
1358 "varying mediump vec4 v_value${NAME_SPEC};\n"
1377 // Function for generating a vertex that takes one attribute in addition to position and just passes it to the fragment shader as a varying.
1383 "varying mediump vec4 v_value${NAME_SPEC};\n"
1396 // Function for generating a fragment shader that takes a single varying and uses it as the color.
1400 "varying mediump vec4 v_value${NAME_SPEC};\n"
1421 "varying mediump vec2 v_coords${NAME_SPEC};\n";
1426 "varying mediump float v_condition${NAME_SPEC};\n";
1453 "varying mediump vec2 v_coords${NAME_SPEC};\n";
1457 "varying mediump float v_condition${NAME_SPEC};\n";
1566 "varying mediump vec2 v_coord${NAME_SPEC};\n"
1589 "varying mediump vec2 v_coord${NAME_SPEC};\n"