Home | History | Annotate | Download | only in performance

Lines Matching full:varying

85 // \note In fragment cases with DECISION_ATTRIBUTE, the value in the expression will actually be a varying.
207 vtx << "varying mediump vec4 v_color;\n";
208 frag << "varying mediump vec4 v_color;\n";
212 vtx << "varying mediump vec4 v_value0;\n";
213 vtx << "varying mediump vec4 v_value1;\n";
214 frag << "varying mediump vec4 v_value0;\n";
215 frag << "varying mediump vec4 v_value1;\n";
219 vtx << "varying mediump float v_compareValue;\n";
220 frag << "varying mediump float v_compareValue;\n";
482 vtx << "varying mediump vec4 v_color;\n";
483 frag << "varying mediump vec4 v_color;\n";
487 vtx << "varying mediump vec4 v_value;\n";
488 frag << "varying mediump vec4 v_value;\n";
492 vtx << "varying mediump float v_bound;\n";
493 frag << "varying mediump float v_bound;\n";
704 vtx << "varying mediump vec4 v_color;\n";
705 frag << "varying mediump vec4 v_color;\n";
709 vtx << "varying mediump vec4 v_value;\n";
710 frag << "varying mediump vec4 v_value;\n";
733 vtx << " v_value = a_value;\n"; // Transfer input to fragment shader through varying.
862 decisionType == (int)DECISION_ATTRIBUTE ? (isVertex ? "attribute" : "varying") :
937 decisionType == (int)DECISION_ATTRIBUTE ? (isVertex ? "attribute" : "varying") :