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Lines Matching refs:attribCount

739 	GLint attribCount;
741 GLU_CHECK_CALL(glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribCount));
754 for (int attribNdx = 0; attribNdx < attribCount; attribNdx++)
786 m_spec.vao.attributes[attribNdx].bufferNdx = attribCount - attribNdx;