Lines Matching full:a_coord
1582 "in highp vec4 a_coord${NAME_SPEC};\n"1595 " v_coord${NAME_SPEC}.x = a_coord${NAME_SPEC}.x * (xMax - xMin) + xMin;\n"1596 " v_coord${NAME_SPEC}.y = a_coord${NAME_SPEC}.y * (yMax - yMin) + yMin;\n"1650 result.push_back(ShaderCompilerCase::AttribSpec("a_coord" + nameSpecialization,