Lines Matching refs:layered
2854 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTexture", "Render to layered texture");
2856 // render to layered texture with the geometry shader
3012 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTextureShader", "Create layered rendering shader program");
5036 bool layered;
5058 glw::GLint layered = -1;
5111 gl.glGetFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, &layered);
5114 m_testCtx.getLog() << tcu::TestLog::Message << "GL_FRAMEBUFFER_ATTACHMENT_LAYERED = " << glu::getBooleanStr(layered) << tcu::TestLog::EndMessage;
5116 if (layered != GL_TRUE && layered != GL_FALSE)
5118 m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected boolean, got " << layered << tcu::TestLog::EndMessage;
5121 else if ((layered == GL_TRUE) != textureTypes[ndx].layered)
5123 m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected " << ((textureTypes[ndx].layered) ? ("GL_TRUE") : ("GL_FALSE")) << ", got " << glu::getBooleanStr(layered) << tcu::TestLog::EndMessage;
5151 const tcu::ScopedLogSection section (m_testCtx.getLog(), "LayerAndNonLayer", "Layered and non-layered");
6071 tcu::TestCaseGroup* const layeredGroup = new tcu::TestCaseGroup(m_testCtx, "layered", "Layered rendering.");
6276 // layered