Lines Matching defs:maxUniformComponents
542 StateQueryMemoryWriteGuard<glw::GLint> maxUniformComponents;
543 gl.glGetIntegerv(maxUniformComponentsEnum, &maxUniformComponents);
546 if (maxUniformBlocks.verifyValidity(result) && maxUniformBlockSize.verifyValidity(result) && maxUniformComponents.verifyValidity(result))
547 verifyStateIntegerMin(result, gl, m_target, ((int)maxUniformBlocks) * ((int)maxUniformBlockSize) / 4 + (int)maxUniformComponents, m_verifierType);