Lines Matching refs:m_imageFormat
1281 , m_imageFormat (format)
1291 , m_imageFormat (imageFormat)
1307 const TextureFormat m_imageFormat;
1355 const deUint32 imageInternalFormatGL = glu::getInternalFormat(m_imageFormat);
1396 if (m_imageFormat.type == TextureFormat::HALF_FLOAT && m_textureFormat.type != TextureFormat::HALF_FLOAT)
1397 replaceBadFloatReinterpretValues<TextureFormat::HALF_FLOAT, tcu::Float16, deUint16>(reference, m_imageFormat);
1398 else if (m_imageFormat.type == TextureFormat::FLOAT && m_textureFormat.type != TextureFormat::FLOAT)
1399 replaceBadFloatReinterpretValues<TextureFormat::FLOAT, tcu::Float32, deUint32>(reference, m_imageFormat);
1424 const string shaderImageFormatStr = getShaderImageFormatQualifier(m_imageFormat);
1426 const string shaderImageTypeStr = getShaderImageType(m_imageFormat.type, shaderImageType);
1498 if (m_textureFormat != m_imageFormat)
1503 const int pixelSize = m_imageFormat.getPixelSize();
1504 tcu::TextureLevel scratch (m_imageFormat, 1, 1);
1520 if (isFormatTypeInteger(m_imageFormat.type))