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Lines Matching defs:internalFormat

319 	BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers)
320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size))
321 , m_internalFormat (internalFormat)
357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels)
358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels)
359 , m_internalFormat (internalFormat)
402 deUint32 internalFormat,
412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1)
413 , m_internalFormat (internalFormat)
483 deUint32 internalFormat,
499 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1)
500 , m_internalFormat (internalFormat)
593 deUint32 internalFormat,
596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
597 , m_internalFormat (internalFormat)
638 deUint32 internalFormat,
641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
642 , m_internalFormat (internalFormat)
707 deUint32 internalFormat,
710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 1)
711 , m_internalFormat (internalFormat)
776 deUint32 internalFormat;
833 deUint32 internalFormat;
851 deUint32 format = colorFormats[formatNdx].internalFormat;
892 const deUint32 format = colorFormats[formatNdx].internalFormat;
925 shadow3dGroup->addChild(new TexImageCubeArrayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", depthStencilFormats[ndx].internalFormat, texCubeArraySize, texCubeArrayDepth));
939 shadow3dGroup->addChild(new TexImageCubeArrayDepthBufferCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", depthStencilFormats[ndx].internalFormat, texCubeArraySize, texCubeArrayDepth));
980 colorFormats[ndx].internalFormat,
1030 shadow3dGroup->addChild(new TexSubImageCubeArrayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", depthStencilFormats[ndx].internalFormat, texCubeArraySize, texCubeArrayLayers));
1047 deUint32 internalFormat = colorFormats[formatNdx].internalFormat;
1052 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels));
1059 deUint32 internalFormat = depthStencilFormats[formatNdx].internalFormat;
1064 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels));