Lines Matching full:a_coord
121 "attribute mediump vec2 a_coord;\n"
125 "\tv_texCoord = 0.5 * (a_coord + vec2(1.0));\n"
126 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
139 "in mediump vec2 a_coord;\n"
143 "\tv_texCoord = 0.5 * (a_coord + vec2(1.0));\n"
144 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
159 "in mediump vec2 a_coord;\n"
163 "\tv_texCoord = 0.5 * (a_coord + vec2(1.0));\n"
164 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
227 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_coord");
283 "attribute mediump vec2 a_coord;\n"
289 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
301 "in mediump vec2 a_coord;\n"
307 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
321 "in mediump vec2 a_coord;\n"
327 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
391 deUint32 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_coord");