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Lines Matching defs:target

58 		GLenum			target;
77 static void setTextureState (const glw::Functions& gl, GLenum target, SamplingState state);
83 static GLuint createTexture (const glw::Functions& gl, GLenum target);
85 static const char* selectVertexShader (GLenum target);
86 static const char* selectFragmentShader (GLenum target);
116 GLenum target;
136 static void setTextureState (const glw::Functions& gl, GLenum target, SamplingState state);
142 static GLuint createTexture (const glw::Functions& gl, GLenum target, int id);
144 static const char* selectVertexShader (GLenum target);
145 static const char* selectFragmentShader (GLenum target);